| Machine learning for user modeling
Resources for researchers and practitioners interested in the use of learning techniques in intelligent, user-adaptive systems. |
| Machine Learning in Games
How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic algorithms, temporal differences, and other methods. |
| Machine Learning Network Online Information Service
The MLnet OiS offers software, datasets, information about events, research groups, persons and other interesting stuff related to machine learning, knowledge discovery, case-based reasoning, knowledge acquisition, and data mining. |
| Mixture Modelling page
Mixture modelling, Clustering, Intrinsic classification, Unsupervised learning and Mixture modeling. Links and bibliography. |
| Pattern Recognition Information
A hub for Pattern Recognition linking to journals, books, bibliographies, jobs, conferences and news. |
| Pattern Recognition on The Web
Links to various pattern recognition and machine learning resources |
| Programming by Example
Programming by example (or by demonstration) is a technique for teaching the computer new behavior by demonstrating actions on concrete examples. The system records user actions and generalizes a program that can be used in new examples. |
| Proto-Mind Machines
Artificial Neural Network-based natural language conversational agent and intelligent dialogue generator |
| Reasoning about Computational Resource Allocation
An introduction to "anytime" algorithms. Published in Crossroads, the student magazine of the ACM. |
| Reinforcement Learning Repository
A centralized resource for researchers of reinforcement learning. Maintained at University of Massachusetts, Amherst. |