| John Holland's ECHO
Echo is a simulation tool developed to investigate mechanisms which regulate diversity and information-processing in systems comprised of many interacting adaptive agents, or complex adaptive systems (CAS). |
| JuhasWorld
JuhasWorld: Yes it's alive! You have to see this applet to believe it. Just let those actors evolve for a few generations and they suddenly seem quite clever indeed. Wait a few more generations and you will be completely hooked: How good can they get? |
| NecroBones Artificial Life Experiments
Features three Java artificial life experiments. |
| Pandamat
Highlights the Pandamat artificial intelligence system. |
| PolyWorld Information (author's site)
Source of information, technical report, and source code for the PolyWorld computational ecology, maintained by Larry Yaeger, PolyWorld's author. (This site contains more up to date links and information than the PolyWorld page at the Santa Fe Institute site.) |
| Predators
Predators is an open-ended play-by-e-mail game. The game is an abstract simulation of animal species evolution. |
| Quantum Flux: The Virtual Intelligence Matrix
A model of human brain function designed by a neuroscientist at UCSD. The VIM is used to drive 3D characters who live in virtual worlds and can express emotion and creativity. |
| Red Bird Island: Artificial Life
Simple world with automata that act to form complex systems. Implimented on the Macintosh. |
| The MatremPage
An experiment in artificial life, and a game as well, where players create new animals to struggle and survive. |
| The Swarm Simulation System
The Swarm Simulation System |