| iMAGIS - INRIA
Computer Graphics research center dedicated to realistic rendering, virtual reality, physical simulation, modelisation, textures, natural phenomena, and complex scenes management. |
| IMSC Computer Graphics and Immersive Technologies Lab
Supports research and development efforts related to interactive computer graphics and immersive technologies. |
| International Conference on Computer Graphics Theory and Applications
The main topics of the conference are: Geometry and Modeling, Rendering, Animation and Simulation, and Interactive Environments. GRAPP 2006 will be held in conjunction with VISAPP 2006: Setúbal, Portugal; 25--28 February 2006. |
| MAGIX Lab: Computer Graphics at UC Los Angeles
Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering. |
| Manchester Visualization Centre
Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing. |
| Max-Plank Computer Graphics Group
Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany. |
| Mesa 3D
Contains documentation, mailing lists, a bug database, and a downloadable release. |
| Microsoft Graphics Research Group
Conducts research addressing a number of key underlying technologies: 3D graphics and animation, computer vision, and statistical modeling. |
| MIRALab
Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair. |
| MIT Computer Graphics Group
Houses several research groups working on the latest computer graphics technology. |